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Updated: Jun 14, 2025

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Published on: October 14, 2017
A genetic algorithm-based method to modulate the difficulty of serious games along consecutive robot-assisted therapy
David Martinez-Pascual1, José M Catalán1, Luis D Lledó1
1Robotics and Artificial Intelligence Group of the Bioengineering Institute, Miguel Hernández University, Avda. de la Universidad, Elche, 03202, Alicante, Spain.
This study introduces a novel genetic algorithm for adaptive neurorehabilitation games, maximizing patient movement and motivation across sessions without recalibration. The system effectively personalizes therapy intensity, maintaining user engagement and psychophysiological states even as difficulty increases.
Area of Science:
- Neurorehabilitation engineering
- Human-computer interaction
- Game design
Background:
- Optimizing therapy intensity in neurorehabilitation is crucial for limb movement recovery and patient motivation.
- Existing adaptive therapy solutions require session-specific recalibration.
- A dynamic, multi-session adaptation method is needed.
Purpose of the Study:
- To propose and evaluate a dynamic adaptation method for neurorehabilitation games that operates across multiple sessions without recalibration.
- To enhance therapy intensity adaptation using a genetic algorithm to maximize user movement and motivation.
- To investigate the impact of adaptive game design on user psychophysiological states.
Main Methods:
- A genetic algorithm was employed to adapt game parameters, aiming to maintain a target score and motivate user movement.
- The adaptation method was tested with two serious games and a rehabilitation robot over five sessions.
- User psychophysiological state was assessed using the Self-Assessment Manikin (SAM) test and physiological signals (cardiorespiratory, galvanic skin response).
Main Results:
- The genetic algorithm successfully identified game parameters that maximized user movement in both evaluated games.
- High fidelity was observed in maintaining the target score rate in one game.
- Personalization increased across sessions, indicated by growing game parameter dispersion.
- User emotional and physiological states remained consistent despite increased game difficulty.
Conclusions:
- Genetic algorithm-based adaptation effectively maximizes neurorehabilitation therapy performance across sessions without recalibration.
- Game design significantly influences the effectiveness of the adaptation process.
- Adaptive game design, as implemented, does not adversely affect users' emotional or physiological well-being.
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