Feasibility of a home-based home videogaming intervention with a family-centered approach for children with cerebral

Daniela Chan-Víquez1,2, Heilyn Fernández-Huertas3, Carles Montserrat-Gonzalez3

  • 1Bloorview Research Institute, Holland Bloorview Kids Rehabilitation Hospital, Toronto, Canada.

Insights

This study found that the Bootle Blast videogame intervention improved upper limb function in children with cerebral palsy (CP) through accessible home-based therapy. The program demonstrated feasibility and effectiveness in enhancing motor skills for children with CP.

Area of Science:

  • Pediatric Rehabilitation
  • Assistive Technology
  • Motor Development

Background:

  • Children with cerebral palsy (CP) in underserved areas face significant barriers to accessing essential motor therapy.
  • Home-based interventions are crucial for improving access to therapy services for children with CP.

Purpose of the Study:

  • To assess the implementation and effectiveness of an 8-week, upper limb (UL) home-based intervention using the Bootle Blast videogame.
  • To evaluate the feasibility and engagement of children with CP in a gamified home rehabilitation program.

Main Methods:

  • A multiple-baseline, single-case experimental design was employed with 15 children with CP.
  • The Performance Quality Rating Scale (PQRS) tracked changes in Activities of Daily Living (ADLs), alongside COPM, BBT, and CHEQ.
  • Technical barriers were documented, and videogame usage data were collected.

Main Results:

  • 13 out of 15 children completed the 8-week intervention, with a mean active playtime of 377 minutes.
  • 85% of participants showed improvement on the PQRS, and 69% achieved clinically important improvements on the COPM.
  • Improvements were noted in the Box and Blocks Test (BBT) and hand-use experience (CHEQ), with minimal technical issues reported.

Conclusions:

  • The Bootle Blast videogame is a feasible and effective home-based rehabilitation option for children with CP.
  • This intervention successfully engages children in upper limb (UL) home rehabilitation, improving access to therapy services.
Abstract

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