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Three-Dimensional Reconstruction of Indoor Scenes Based on Implicit Neural Representation
Zhaoji Lin1, Yutao Huang2, Li Yao2
1School of Computer Science and Engineering, Sanjiang University, Nanjing 210012, China.
This study introduces a novel 3D indoor scene reconstruction method combining neural radiance fields (NeRFs) and signed distance functions (SDFs). The approach enhances geometric detail and removes noise for superior 3D models.
Area of Science:
- Computer Vision
- Computer Graphics
- 3D Scene Reconstruction
Background:
- Traditional 3D reconstruction methods struggle with surface details, large textures, and uneven lighting in indoor scenes.
- Existing methods often produce noisy 3D models with floating debris.
Purpose of the Study:
- To develop an advanced 3D reconstruction method for indoor scenes.
- To overcome limitations of traditional methods in detail preservation and noise reduction.
Main Methods:
- Combines neural radiance fields (NeRFs) with signed distance function (SDF) implicit representations.
- Utilizes NeRF volume density for SDF geometric information.
- Incorporates adaptive normal prior optimization for enhanced shape and surface learning.
- Introduces a novel regularization term for weight distribution and noise removal.
Main Results:
- Achieves high-quality geometric information preservation from NeRFs.
- Generates explicit meshes with smooth surfaces using SDFs.
- Significantly improves reconstruction of large plane textures and uneven illumination areas.
- Effectively removes floating debris noise from reconstructed models.
Conclusions:
- The proposed NeRF-SDF hybrid method offers superior 3D indoor scene reconstruction.
- Demonstrates state-of-the-art performance on ScanNet, Hypersim, and Replica datasets.
- Presents a robust solution for detailed and clean 3D indoor scene modeling.
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