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Using interactive computer play in physical therapy and occupational therapy clinical practice: an explanatory

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  • 1Bloorview Research Institute, Holland Bloorview Kids Rehabilitation Hospital, Toronto, ON, Canada.

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|October 7, 2024
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Summary
This summary is machine-generated.

The Bootle Blast system aids motor learning for children with cerebral palsy by providing motor learning strategies (MLS). Clinicians enhance the game, offering a personalized therapeutic experience and suggesting improvements for future use.

Keywords:
cerebral palsychildmixed methodsmotor learningmotor learning strategiesmotor skillspediatric rehabilitationvirtual reality

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Area of Science:

  • Pediatric Rehabilitation
  • Motor Learning
  • Assistive Technology

Background:

  • Cerebral palsy (CP) presents motor challenges requiring effective therapeutic interventions.
  • Interactive computer play systems offer novel approaches to support motor skill development in children with CP.

Purpose of the Study:

  • To evaluate the effectiveness of the Bootle Blast interactive system in supporting motor learning for children with CP.
  • To explore clinicians' perceptions of their therapeutic role when using Bootle Blast as an intervention tool.

Main Methods:

  • An observational, sequential explanatory mixed-methods study involving five children with CP (Levels I-III) and their clinicians.
  • Assessment of motor learning strategies (MLS) provided by the game and clinicians using a validated rating instrument.
  • Semi-structured interviews with clinicians to understand their perspectives on using Bootle Blast.

Main Results:

  • Bootle Blast provided eight MLS, with clinicians contributing an additional eight.
  • Clinicians perceived Bootle Blast as disguising therapy as play and providing a "human touch," with potential for home use.
  • Agreement on MLS provision was found for nine strategies, with disagreement on four.

Conclusions:

  • The Bootle Blast system effectively delivers multiple MLS, which can be augmented by clinicians.
  • Game refinements identified in this study could further optimize its clinical application for children with CP.