Comparison of Occupational Performance in Immersive Virtual and Real Environments Among Patients With Stroke:

Xijun Wei1,2,3,4, Ping Zhou2,3,4, Yixi Wei4,5

  • 1Department of Rehabilitation Medicine, Beijing Tiantan Hospital, Capital Medical University, Beijing, China.

JMIR Serious Games
|November 15, 2024
PubMed
Summary

Immersive virtual reality (IVR) shows potential as a rehabilitation tool for stroke patients, with similar occupational performance observed in virtual and real-world shopping tasks. Further research is needed to confirm its efficacy for instrumental activities of daily living (IADLs).

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