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Virtual Reality Simulation in Undergraduate Health Care Education Programs: Usability Study.
Gry Mørk1, Tore Bonsaksen1,2, Ole Sønnik Larsen1
1Department of Health, Faculty of Health Sciences, VID Specialized University, Stavanger, Norway.
JMIR Medical Education
|November 19, 2024
Summary
Virtual reality (VR) simulation shows promise for health care education, enhancing clinical skills and social-emotional learning. While usability perceptions varied among students, VR effectively prepares them for complex situations in a safe environment.
Area of Science:
- Health Professions Education
- Medical Simulation
- Educational Technology
Background:
- Virtual reality (VR) is increasingly adopted in higher education for health care training.
- VR simulations, particularly with 360° videos and debriefing, can enhance social and emotional learning in students.
- This study investigates the perceived usability of VR simulation in Norwegian health care education programs.
Purpose of the Study:
- To explore student-perceived usability of VR simulation across different health care education programs.
- To identify differences in usability perceptions among social education, nursing, and occupational therapy students.
- To assess the overall value and effectiveness of VR simulation as a pedagogical tool.
Main Methods:
- A questionnaire was administered to students in social education (n=74), nursing (n=45), and occupational therapy (n=27) programs.
- Student perceptions of VR simulation usability and learning activities were collected.
- Statistical analyses included Pearson chi-square tests and 1-way ANOVA, with qualitative content analysis for open-ended responses.
Main Results:
- Nursing students reported the highest satisfaction with VR usability, while occupational therapy students reported the lowest.
- Prior VR experience varied significantly, with nursing students (60%) more experienced than occupational therapy students (37%).
- Despite differences, students generally found VR simulation and learning activities highly useful, preparing them for complex clinical scenarios in a safe setting; group debriefing was crucial.
Conclusions:
- Virtual reality simulation holds significant potential as a pedagogical tool in health care education.
- VR is particularly effective for training essential soft skills like communication, decision-making, and critical thinking.
- The integration of VR, combined with peer debriefing, can enhance the learning experience and preparedness for clinical practice.
Keywords:
360° videoshealth professions educationsimulationstudentsundergraduatesuniversityusability studyvirtual realityMore Related Videos
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