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Using Artificial Intelligence-informed Experience-Based Co-Design (AI-EBCD) to create a virtual reality-based
Shraboni Ghosal1, Emma Stanmore2, Jackie Sturt3
1School of Health Sciences, The University of Manchester, Manchester, UK.
BMJ Open
|November 29, 2024
Summary
Virtual reality (VR) mindfulness apps show promise for reducing diabetes distress in type 2 diabetes patients. This study pilots a co-design approach to create effective, personalized VR interventions for improved mental health outcomes.
Area of Science:
- Digital Health
- Mental Health Technology
- Human-Computer Interaction
Background:
- Type 2 diabetes is associated with diabetes distress, negatively impacting health.
- Mindfulness interventions can alleviate distress, but traditional programs face accessibility barriers.
- Existing mindfulness apps have limited evidence and suboptimal user interfaces.
Purpose of the Study:
- To explore virtual reality (VR) for mindfulness practice to reduce diabetes distress.
- To pilot an Artificial Intelligence-informed Experience-Based Co-Design process for a VR mindfulness app.
- To evaluate the effectiveness of a bespoke VR mindfulness app in reducing distress and improving quality of life.
Main Methods:
- Mixed-methods design including app evaluation, expert interviews, and participatory co-design workshops.
- Co-design process involves adults with type 2 diabetes in evaluating apps, creating content using generative AI, and prioritizing features.
- Development and evaluation of a tailored VR mindfulness app using interviews, questionnaires, and analytics.
Main Results:
- The study is a pilot and results are pending.
- The co-design process aims to yield user-centered design for VR mindfulness.
- Evaluation will determine the impact on diabetes distress and quality of life.
Conclusions:
- VR offers a promising avenue for accessible mindfulness interventions for diabetes distress.
- Co-design, enhanced by AI, can facilitate the development of personalized digital mental health tools.
- Further research is needed to validate the effectiveness of VR mindfulness apps in managing chronic conditions.

