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Updated: Jun 17, 2026

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
Published on: March 8, 2018
A Randomized Control Trial of a Virtually Delivered Program for Increasing Upper Limb Activity After Stroke.
Lisa A Simpson1, Ruth Barclay2, Mark T Bayley3
1Department of Physical Therapy, University of British Columbia, Vancouver, BC, Canada.
A virtual upper limb program, including a wearable device for reach-to-grasp feedback, successfully increased arm activity in stroke survivors. This innovative approach offers a promising avenue for enhancing post-stroke recovery and daily function.
Area of Science:
- Neurorehabilitation
- Stroke Recovery
- Digital Health Interventions
Background:
- Limited upper limb activity post-stroke hinders functional recovery.
- Virtual rehabilitation programs offer accessible solutions for community-dwelling individuals.
- Wearable technology can provide objective feedback on motor performance.
Purpose of the Study:
- To evaluate the efficacy of a virtually delivered upper limb program (Virtual Arm Boot Camp [V-ABC]) in increasing arm activity after stroke.
- To assess the impact of V-ABC, incorporating a wearable device with reach-to-grasp feedback, on upper limb function and quality of life.
- To determine if V-ABC can enhance real-world upper limb engagement in individuals less than one year post-stroke.
Main Methods:
- A parallel-group, assessor-blinded, randomized controlled trial (NCT04232163) involving 73 community-living participants with residual arm limitations.
- Participants were randomized to either the V-ABC group (home exercise, wearable feedback, virtual therapist sessions) or a waitlist control group.
- The primary outcome was average daily reach-to-grasp counts measured at 4 weeks post-baseline.
Main Results:
- The V-ABC group showed a statistically significant increase in average daily reach-to-grasp counts compared to the control group (mean difference = 368, P = 0.046).
- Secondary outcomes, including upper limb function and self-reported use, were also positively impacted.
- Tertiary analysis indicated positive within-subject changes from pre-treatment to follow-up assessments.
Conclusions:
- A virtually delivered upper limb program, combining exercise, wearable device feedback, and therapist support, effectively increases real-world upper limb activity post-stroke.
- This intervention demonstrates potential for improving functional outcomes and promoting greater arm engagement in stroke survivors.
- Virtual and technology-assisted rehabilitation represents a viable and effective strategy for stroke recovery.
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