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Related Concept Videos

Modeling in Therapy01:26

Modeling in Therapy

Modeling, a key technique in therapy, uses observational learning to help clients acquire and practice new skills by watching therapists demonstrate desired behaviors. This approach, rooted in Albert Bandura's concept of vicarious learning, plays a significant role in therapeutic interventions for various psychological conditions, including social anxiety, ADHD, and depression.
Participant Modeling
Participant modeling involves therapists demonstrating calm and effective behaviors in situations...

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Related Experiment Video

Updated: Jun 20, 2026

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
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Biofeedback-Based Videogame May Improve Rage Attacks in Tourette Syndrome.

Jennifer Vermilion1, Nicole Walsh1, Matthew Tae1

  • 1Department of Neurology, University of Rochester Medical Center, Rochester, NY, USA.

Journal of Child and Adolescent Psychopharmacology
|January 6, 2025
PubMed
Summary
This summary is machine-generated.

This study found that Mightier, a video game biofeedback therapy, is a feasible and acceptable treatment for reducing rage attacks in children with Tourette syndrome. Participants showed significant improvements in rage severity and aggression.

Keywords:
Tourette tic disorderbiofeedback rage intermittent explosive disorder

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Area of Science:

  • Neurology and Psychiatry
  • Behavioral Therapy
  • Pediatric Medicine

Background:

  • Rage attacks (RA) affect 20%-40% of individuals with Tourette syndrome (TS), causing significant impairment.
  • Limited research exists on RA treatments in TS, with a focus on pharmacologic interventions.
  • Non-pharmacologic interventions may offer symptom improvement with fewer side effects.

Purpose of the Study:

  • To evaluate the feasibility and acceptability of Mightier, a video game-based biofeedback therapy, for treating rage attacks in youth with Tourette syndrome.
  • To assess the potential of Mightier in teaching emotional regulation through heart rate control.

Main Methods:

  • A 20-week single-arm trial enrolled 11 participants aged 6-12 with TS and RA.
  • Feasibility was assessed by enrollment rates, screen failures, retention, and device engagement.
  • Efficacy was measured using Clinical Global Impressions of Rage, ROARS, and MOAS pre- and post-intervention.

Main Results:

  • The study demonstrated feasibility with a 91% retention rate and consistent device engagement (38 min/week).
  • No adverse effects were reported during the intervention.
  • Significant improvements were observed in rage severity across all assessment measures, with all participants reporting improvement.

Conclusions:

  • Mightier is a feasible and acceptable intervention for children with Tourette syndrome and rage attacks.
  • The therapy demonstrated positive outcomes in reducing rage severity and aggression.
  • Mightier shows promise as a valuable tool for managing rage attacks in pediatric TS patients.