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The Construction of a Stream Service Application with DeepStream and Simple Realtime Server Using Containerization
Wen-Chung Shih1, Zheng-Yao Wang2, Endah Kristiani2,3
1Department of M-Commerce and Multimedia Applications, Asia University, Taichung City 413305, Taiwan.
Abstract:
This paper addresses the increasing demand for efficient and scalable streaming service applications within the context of edge computing, utilizing NVIDIA Jetson Xavier NX hardware and Docker. The study evaluates the performance of DeepStream and Simple Realtime Server, demonstrating that containerized applications can achieve performance levels comparable to traditional physical machines. The results indicate that WebRTC provides superior low-latency capabilities, achieving delays of around 5 s, while HLS typically experiences delays exceeding 10 s. Performance tests reveal that CPU usage for WebRTC can exceed 40%, which is higher than that of HLS and RTMP, while memory usage remains relatively stable across different streaming protocols. Additionally, load testing shows that the system can support multiple simultaneous connections, but performance degrades significantly with more than three devices, highlighting the limitations of the current hardware setup. Overall, the findings contribute valuable insights into building efficient edge computing architectures that support real-time video processing and streaming.
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