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Constraining an Unconstrained Multi-agent Policy with offline data.

Cong Guan1, Tao Jiang2, Yi-Chen Li3

  • 1National Key Laboratory for Novel Software Technology, Nanjing University, Nanjing, China; School of Artificial Intelligence, Nanjing University, Nanjing, China; Polixir Technologies, Nanjing, China. Electronic address: https://www.lamda.nju.edu.cn/gaunc/.

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Summary

Constraining an Unconstrained Multi-Agent Policy with offline data (CUTMAP) enables safe multi-agent reinforcement learning without online training. CUTMAP adapts existing policies to new constraints efficiently, reducing real-world interaction needs.

Keywords:
Constrained reinforcement learningMulti-Agent Reinforcement LearningOffline reinforcement learning

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Area of Science:

  • Artificial Intelligence
  • Machine Learning
  • Robotics

Background:

  • Real-world multi-agent systems require decision-making under constraints (e.g., safety, economics).
  • Constrained Multi-Agent Reinforcement Learning (CMARL) addresses this but often relies on online training, which is frequently infeasible.
  • New constraints may arise after initial policy training, necessitating adaptation.

Purpose of the Study:

  • To propose a method (CUTMAP) for constraining unconstrained multi-agent policies using offline data.
  • To enable CMARL without online interaction and facilitate adaptation to new constraints.
  • To address the challenges of offline learning, such as distribution shift.

Main Methods:

  • Developed a scalable optimization objective within multi-agent maximum entropy reinforcement learning.
  • Estimated a decomposable Q-function using an unconstrained prior policy and offline cost signals.
  • Incorporated a conservative loss term to mitigate offline distribution shift.

Main Results:

  • CUTMAP effectively constrains unconstrained policies using only offline data.
  • The method can adapt to new constraints by reusing the prior policy without re-training.
  • Demonstrated superior performance across various cooperative multi-agent benchmarks (StarCraft, particle games, robot control).

Conclusions:

  • CUTMAP offers a practical solution for CMARL by leveraging offline data.
  • It reduces the need for expensive online interactions and simulator development.
  • Facilitates the deployment of MARL in real-world applications with evolving constraints.