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Identifying Key Principles and Commonalities in Digital Serious Game Design Frameworks: Scoping Review.

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This review synthesizes digital serious game design frameworks (DSGDFWs) to enhance game effectiveness for learning and behavior change. A 4-phase process is proposed, offering guidelines for creating impactful serious games.

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artificial intelligencedesign principlesempathic design thinkingentertainment game design frameworksserious game design frameworks

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Area of Science:

  • Game Design
  • Human-Computer Interaction
  • Educational Technology

Background:

  • Digital serious games (DSGs) offer potential for learning and behavior change.
  • DSG effectiveness is contingent on design quality.
  • Design frameworks guide the creation of impactful DSGs for education, health, and social purposes.

Purpose of the Study:

  • To review, analyze, and synthesize literature on digital entertainment and DSG design frameworks.
  • To identify design principles, commonalities, dependencies, gaps, and opportunities in DSGDFWs.
  • To propose a synthesized 4-phase design process for creating effective DSGs.

Main Methods:

  • A 2-phase methodology: scoping literature review and cluster analysis.
  • Searched 7 databases adhering to PRISMA 2020 guidelines.
  • Included papers evaluating digital game design frameworks; cluster analysis categorized data.

Main Results:

  • 47 papers yielded 47 frameworks (16 entertainment, 31 DSGDFWs).
  • Thematic analysis revealed patterns, commonalities, dependencies, and gaps.
  • Identified opportunities for empathic design and AI integration, culminating in a 4-phase design baseline.

Conclusions:

  • DSGDFWs enhance serious game effectiveness for learning, behavior change, and social impact.
  • Limitations stem from context-specific constraints in DSG development and deployment.
  • Future work should refine frameworks, adapt them to diverse contexts, and integrate emerging technologies.