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Updated: Apr 13, 2026

High-resolution, High-speed, Three-dimensional Video Imaging with Digital Fringe Projection Techniques
Published on: December 3, 2013
Instant Gaussian Splatting Generation for High-Quality and Real-Time Facial Asset Rendering
This study introduces GauFace and TransGS for efficient 3D facial asset rendering. These novel methods enable high-fidelity, real-time facial asset generation and interaction on mobile devices.
Area of Science:
- Computer Graphics
- Artificial Intelligence
- 3D Modeling
Background:
- Traditional and AI methods for 3D asset generation face quality-speed trade-offs in editing and rendering.
- Efficient rendering of high-fidelity facial meshes with textures remains a challenge.
Purpose of the Study:
- To propose GauFace, a Gaussian Splatting representation for efficient facial mesh rendering.
- To introduce TransGS, a diffusion transformer for rapid generation of GauFace assets.
- To enable real-time facial interaction and editing capabilities.
Main Methods:
- Developed GauFace, a novel Gaussian Splatting representation for facial assets.
- Introduced TransGS, a diffusion transformer utilizing a patch-based pipeline and texel-aligned sampling with UV positional encoding.
- Trained TransGS for instant generation of GauFace assets from mesh, textures, and lighting.
Main Results:
- TransGS generates GauFace assets in 5 seconds.
- Achieved real-time facial interaction at 30fps@1440p on a mobile platform (Snapdragon 8 Gen 2).
- Demonstrated superior performance compared to traditional renderers and recent neural rendering methods in evaluations and user studies.
Conclusions:
- GauFace and TransGS offer a significant advancement in efficient and high-fidelity facial asset rendering.
- The approach enables versatile applications across various platforms, including PCs, phones, and VR headsets.
- Facilitates editing and animation comparable to traditional CG pipelines.
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