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A schema is a mental construct consisting of a cluster or collection of related concepts (Bartlett, 1932). There are many different types of schemata, and they all have one thing in common: schemata are a method of organizing information that allows the brain to work more efficiently. When a schema is activated, the brain makes immediate assumptions about the person or object being observed.
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Modeling the Functional Network for Spatial Navigation in the Human Brain
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Mitigating spatial hallucination in large language models for path planning via prompt engineering.

Hongjie Zhang1, Hourui Deng2, Jie Ou3

  • 1College of Computer Science, Sichuan Normal University, Chengdu, 610101, China. zhanghongjie@sicnu.edu.cn.

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|March 15, 2025
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Summary
This summary is machine-generated.

We introduce S2ERS, a novel technique to improve spatial reasoning in Large Language Models (LLMs) for embodied intelligence. S2ERS significantly reduces hallucination issues, enhancing path planning success rates.

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Area of Science:

  • Artificial Intelligence
  • Natural Language Processing
  • Robotics

Background:

  • Large Language Models (LLMs) are foundational for embodied intelligence.
  • LLMs struggle with spatial reasoning and path planning in environments like mazes due to hallucination.
  • Existing methods like Chain-of-Thought (CoT) have limitations in addressing these spatial hallucination issues.

Purpose of the Study:

  • To develop an LLM-based technique, S2ERS, for optimal path planning in spatial reasoning tasks.
  • To mitigate spatial hallucination issues in LLMs.
  • To enhance the performance of LLMs in embodied intelligence applications.

Main Methods:

  • S2ERS integrates entity and relation extraction with the Sarsa reinforcement learning algorithm.
  • Spatial hallucination is addressed by extracting a graph structure from text-based maze descriptions.
  • Prompt engineering includes the state-action value function Q and dynamic local Q-tables to guide planning and reduce token consumption.

Main Results:

  • S2ERS significantly mitigates spatial hallucination in LLMs.
  • Experimental evaluations on ChatGPT 3.5, ERNIE-Bot 4.0, and ChatGLM-6B show substantial improvements.
  • Success rate improved by approximately 29%, and optimal rate by 19% compared to State-of-the-Art (SOTA) CoT methods.

Conclusions:

  • S2ERS offers an effective solution for improving LLM spatial reasoning and path planning.
  • The technique enhances LLM reliability in embodied intelligence tasks.
  • S2ERS represents a significant advancement over existing CoT methods for spatial reasoning challenges.