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Augmented reality head-mounted display at-sea use causes cybersickness
Ramy Kirollos1, Wasim Merchant1
1Defence Research and Development Canada, Toronto Research Centre, 1133, Sheppard Ave. W, Toronto, ON, M3K 2C9, Canada.
Applied Ergonomics
|March 18, 2025
Summary
Augmented reality (AR) head-mounted display (HMD) use at sea causes significant cybersickness, even in Navy personnel. Combining seasickness and cybersickness exacerbates symptoms, suggesting cautious AR HMD deployment at sea.
Area of Science:
- Human-computer interaction
- Virtual reality and augmented reality
- Human factors and ergonomics
Background:
- Cybersickness is a major hurdle for extended reality (xR) head-mounted display (HMD) use.
- Understanding cybersickness in operational environments like at sea is crucial for military applications.
Purpose of the Study:
- To investigate cybersickness in Navy personnel using augmented reality (AR) HMDs at sea.
- To compare AR HMD sickness responses between at-sea Navy personnel and land-based Navy/military samples.
- To examine the interaction between seasickness and cybersickness.
Main Methods:
- Participants performed an observation task using AR HMDs.
- Sickness symptoms were reported at six 5-minute intervals.
- Data from at-sea Navy personnel were compared to land-based Navy and general military samples.
Main Results:
- Navy personnel at sea did not show adaptation to cybersickness.
- The combination of seasickness and cybersickness resulted in significantly more severe symptoms than seasickness alone.
- AR HMD use at sea poses a considerable risk for increased sickness.
Conclusions:
- Augmented reality (AR) HMD use at sea should be approached with caution.
- Cybersickness is a significant concern for military personnel operating in at-sea environments.
- Further research is needed to mitigate cybersickness in operational xR deployments.

