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Albert Bandura's observational learning, also known as imitation or modeling, occurs when a person observes and imitates another's behavior. It is a quicker process than operant conditioning. A well-known example is the Bobo doll study, where children who saw an adult acting aggressively towards the doll were more likely to act aggressively when left alone, compared to those who observed a nonaggressive adult. Many psychologists view observational learning as a form of latent learning...
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Cognitive learning is based on purposive behavior, incidental learning, and insight learning.
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A Gran plot is used to predict the equivalence volume or endpoint of a potentiometric or acid-base titration without reaching the endpoint. Typically, titration data is collected as a function of the titrant's volume up to a point less than the equivalence volume and then transformed into a linear format. The straight line is extended to the x-axis, indicating the necessary titrant volume to achieve the equivalence point.
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GOAT: a novel global-local optimized graph transformer framework for predicting student performance in collaborative

Tianhao Peng1,2, Qiang Yue1,2, Yu Liang3

  • 1Beihang University, Beijing, 100191, China.

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|March 22, 2025
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Summary
This summary is machine-generated.

This study introduces GOAT, a novel framework for predicting student performance in collaborative learning by analyzing dynamic interactions and textual content. GOAT enhances collaborative learning analytics by capturing spatial, temporal, and global-local team dynamics.

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Area of Science:

  • Educational Technology
  • Computer Science
  • Software Engineering Education

Background:

  • Collaborative learning is prevalent, but predicting student performance remains challenging.
  • Current methods often overlook spatial, temporal, and textual data in collaborative activities.
  • Software engineering projects offer a rich environment for studying team dynamics.

Purpose of the Study:

  • To propose a novel framework, GOAT, for enhanced student performance modeling in collaborative learning.
  • To incorporate spatial, temporal, and textual features often missed by existing methods.
  • To improve the accuracy of predicting student performance in software engineering team projects.

Main Methods:

  • Developed the Global-local Optimized grAph Transformer (GOAT) framework.
  • Constructed dynamic knowledge concept-enhanced interaction graphs.
  • Incorporated spatial-aware and temporal-aware modules for dynamic interaction modeling.
  • Utilized a global-local optimization module to analyze intra- and inter-team relationships.

Main Results:

  • GOAT effectively models dynamic interactions within and across learning teams over time.
  • The framework captures complex relationships, highlighting team member commonalities and differences.
  • Experimental validation on real-world datasets demonstrates GOAT's superiority over existing methods.

Conclusions:

  • The proposed GOAT framework offers a significant advancement in modeling and predicting student performance in collaborative software engineering projects.
  • Integrating diverse data features (spatial, temporal, textual) leads to more accurate performance predictions.
  • GOAT provides a robust approach for analyzing complex collaborative learning dynamics.