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Home-Based Prescribed Pulmonary Exercise in Patients with Stable Chronic Obstructive Pulmonary Disease
Published on: August 24, 2019
Digital gamification-based pursed lip breathing exercises driven by Behaviour Change Wheel in patients with COPD: a
Houqiang Huang1, Fake Liu2, Mohannad Mohammad3
1Nursing Department, The Affiliated Hospital of Southwest Medical University, Luzhou, China.
This study introduces a digital gamification approach to pursed lip breathing (PLB) exercises for chronic obstructive pulmonary disease (COPD) management. The DT-PLB system aims to improve adherence and patient outcomes in home-based rehabilitation.
Area of Science:
- Digital Health
- Rehabilitation Medicine
- Behavioral Science
Background:
- Chronic obstructive pulmonary disease (COPD) interventions often involve repetitive exercises that can lead to poor adherence.
- Innovative, engaging, and user-friendly rehabilitation devices are needed for effective COPD management.
- The Behaviour Change Wheel (BCW) framework can guide the development of interventions to improve exercise adherence.
Purpose of the Study:
- To introduce and assess the safety, feasibility, and acceptability of a digital gamification-based pursed lip breathing (PLB) intervention (DT-PLB) for home-based COPD management.
- To transform traditional PLB exercises into an interactive and enjoyable experience using a digital platform.
- To evaluate the potential of the DT-PLB system, guided by the BCW framework, to enhance motivation and adherence in COPD patients.
Main Methods:
- A pre-post study design was employed to evaluate the DT-PLB intervention.
- The DT-PLB system, developed based on research evidence and the BCW framework, comprises five smartphone modules: Ranking, Report, Daily PLB Tasks, Social Community, and Mine.
- Eligible COPD patients will perform DT-PLB for 10 minutes, three times daily for 8 weeks in non-hospital settings. Data collected at baseline and post-intervention include feasibility outcomes and secondary clinical outcomes (dyspnoea, exercise capability, quality of life, pulmonary function).
Main Results:
- Feasibility outcomes, including participant recruitment and intervention completion rates, will be the primary measures.
- Secondary outcomes will assess the intervention's effect on dyspnoea, exercise capability, quality of life, and pulmonary function index.
- The study aims to establish the groundwork for future efficacy trials of the DT-PLB system.
Conclusions:
- The DT-PLB system offers a novel, gamified approach to pursed lip breathing exercises for COPD patients.
- This digital intervention, guided by the BCW framework, has the potential to improve adherence and engagement in home-based rehabilitation.
- Successful implementation could lead to wider application in clinical settings for COPD management.
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