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Updated: Jul 7, 2026

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Mohammad Rasool Khazaei1, Mohammad Ali Hosseini1, Ghobad Ramezani2
1Department of Medical Education, Smart University of Medical Sciences, Tehran, Iran.
Gamification in medical education enhances learning by incorporating elements like points, leaderboards, and challenges. This approach boosts student engagement, motivation, and academic performance, improving the overall teaching-learning process.
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