Learning Disabilities
Intellectual Disability
Autism Spectrum Disorder
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Design Example: Resistive Touchscreen
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Updated: Jun 30, 2026

Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind
Published on: March 27, 2013
Tammy Aplin1,2, Louise Gustafsson1,2, Christy Hogan1
1The Hopkins Centre, Griffith University, Brisbane, Australia.
Stakeholder collaboration in participatory action research improved assistive technology (AT) access. Key recommendations include an AT hub, mentor training, and advisor credentialing for better AT provision.
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