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Updated: Sep 19, 2025

Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping
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HandNeRF++: Modeling Animatable Interacting Hands With Neural Radiance Fields.

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    This summary is machine-generated.

    This study introduces HandNeRF++, a novel framework for realistic 3D hand animation. It enhances free-viewpoint rendering of interacting hands by improving geometry and appearance reconstruction.

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    Area of Science:

    • Computer Vision
    • Computer Graphics
    • Machine Learning

    Background:

    • Reconstructing accurate 3D models of interacting hands from images is challenging due to complex occlusions and self-occlusions.
    • Existing methods struggle with texture contamination and shape artifacts in intricate hand interactions.

    Purpose of the Study:

    • To develop a robust framework for photo-realistic free-viewpoint animation of interacting hands.
    • To address limitations in existing Neural Radiance Fields (NeRF)-based approaches for hand reconstruction.

    Main Methods:

    • Introduced HandNeRF++, an advanced NeRF-based framework utilizing a pose-driven deformation field for canonical space mapping.
    • Implemented pose- and shape-disentangled NeRFs, adaptive hand-sharing for cross-hand augmentation, and pose-guided density priors for occlusion-aware learning.
    • Employed neural feature distillation and a neural refiner for color optimization and rendering enhancement.

    Main Results:

    • HandNeRF++ significantly improves the accuracy of appearance and geometry reconstruction for interacting hands.
    • The framework effectively overcomes texture contamination and shape artifacts in complex hand scenarios.
    • Achieved state-of-the-art qualitative and quantitative results in free-viewpoint hand pose animation.

    Conclusions:

    • HandNeRF++ represents a significant advancement in NeRF-based 3D reconstruction for interacting hands.
    • The proposed methods enhance detail, handle occlusions better, and produce more realistic animations.
    • Validated through extensive experiments, demonstrating superior performance in hand animation rendering.