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Interactive SBOT for Health Education and Active Living.

Yi-Fan Wang1, Mei-Hua Hsu2, Max Yue-Feng Wang3

  • 1National Taipei University of Business, Taipei.

Health Education & Behavior : the Official Publication of the Society for Public Health Education
|July 2, 2025
PubMed
Summary

A gamified chatbot, SBOT, significantly improved physical fitness and motivation in users compared to self-directed training. This digital tool effectively promotes physical activity (PA) and engagement across various age groups.

Keywords:
behavioral healthgame platformsgamesgeriatric fitnessphysical activity

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Area of Science:

  • Health Sciences
  • Behavioral Science
  • Digital Health

Background:

  • Physical inactivity is a major global health concern, linked to chronic diseases like obesity and cardiovascular issues.
  • Sedentary lifestyles and an aging population exacerbate the challenge of promoting regular exercise.
  • Existing exercise interventions often struggle with user engagement and long-term adherence.

Purpose of the Study:

  • To evaluate the impact of SBOT, a gamified chatbot, on physical fitness, motivation, and user satisfaction.
  • To assess SBOT's effectiveness in promoting physical activity (PA) across diverse age demographics.
  • To explore SBOT's potential in overcoming common barriers to exercise.

Main Methods:

  • A six-month randomized controlled trial with 48 participants.
  • Experimental group used SBOT for personalized, gamified exercise guidance.
  • Control group engaged in self-directed training; PA metrics and motivation were assessed pre- and post-intervention.

Main Results:

  • The SBOT group demonstrated significant improvements in physical fitness metrics (squats, running time, jumping jacks).
  • Participants using SBOT showed enhanced motivation, particularly in Attention, Relevance, Confidence, and Satisfaction (ARCS) dimensions.
  • Higher engagement and achievement levels were observed in the experimental group compared to the control.

Conclusions:

  • SBOT is a potentially effective gamified tool for enhancing physical activity and exercise motivation.
  • The chatbot's personalized guidance and engaging features help overcome barriers to regular exercise.
  • Findings suggest SBOT can improve fitness and user satisfaction in exercise interventions for various age groups.