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Published on: December 16, 2010
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Game-related personality assessment
Ard J Barends1, Marie L Ohlms2
1Institute for Criminal Law and Criminology, Leiden University, Netherlands.
Current Opinion in Psychology
|July 9, 2025
Summary
Game-related personality assessments show promise for personnel selection, correlating well with self-reports. However, further research is needed to confirm their overall value and validity in hiring.
Area of Science:
- Psychological assessment
- Human resources
- Organizational psychology
Background:
- Game-related personality assessments, including gamified and game-based types, have emerged for personnel selection.
- These assessments often demonstrate strong convergent correlations with traditional self-report measures of personality traits.
Purpose of the Study:
- To critically review the current state of game-related personality assessment.
- To evaluate key psychometric properties and practical considerations of these assessments.
Main Methods:
- Systematic literature review and critical evaluation of existing research on game-related personality assessments.
- Analysis of findings related to discriminant validity, faking, applicant reactions, fairness, reliability, and criterion validity.
Main Results:
- Game-related assessments show potential but require more empirical investigation.
- Areas such as discriminant validity, faking, applicant reactions, fairness, reliability, and criterion validity need further research.
- Convergent validity with self-reports is often established.
Conclusions:
- Game-related personality assessments represent a novel approach to evaluating personality in selection contexts.
- While promising, their added value and psychometric robustness require additional research and validation before widespread adoption.
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