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Related Concept Videos

Language and Cognition01:27

Language and Cognition

444
Language serves as a bridge between ideas and communication, influencing how individuals perceive and interact with the world. Psychologists have long debated whether language shapes thought or vice versa. This discussion gained grip with Edward Sapir and Benjamin Lee Whorf in the 1940s, who proposed that language determines thought, a concept known as linguistic determinism. They suggested that the vocabulary and structure of a language influence how its speakers think and perceive reality.
444
Language Development01:22

Language Development

454
Children master language quickly and with relative ease, supported by both biological predisposition and reinforcement. B. F. Skinner (1957) proposed that language is learned through reinforcement, while Noam Chomsky (1965) argued that language acquisition mechanisms are biologically determined.
The critical period for language acquisition suggests that the ability to acquire language is at its peak early in life. As people age, this proficiency decreases. Language development begins very...
454
Components of Language01:24

Components of Language

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Language, whether spoken, signed, or written, consists of specific components: lexicon and grammar. The lexicon is the vocabulary of a language, comprising its words. Grammar is the set of rules used to convey meaning through the lexicon. For example, English grammar adds “-ed” to most verbs to indicate past tense. Words are formed by combining phonemes, which are the basic sound units of a language. Different languages have different sets of phonemes (e.g., “ah” vs.
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Augmenting Large Language Models via Vector Embeddings to Improve Domain-Specific Responsiveness
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WildVideo: Benchmarking LMMs for Understanding Video-Language Interaction.

Songyuan Yang, Weijiang Yu, Wenjing Yang

    IEEE Transactions on Pattern Analysis and Machine Intelligence
    |July 25, 2025
    PubMed
    Summary

    We introduce WildVideo, a new benchmark dataset for evaluating Large Multi-modal Models (LMMs). This dataset reveals significant hallucination issues in current LMMs, highlighting gaps in video-language understanding.

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    Area of Science:

    • Artificial Intelligence
    • Computer Vision
    • Natural Language Processing

    Background:

    • Large Multi-modal Models (LMMs) are increasingly used for video-language tasks.
    • Assessing the reliability and accuracy of LMMs, particularly regarding hallucinations, is crucial for real-world applications.
    • Existing benchmarks may not fully capture the complexities of in-the-wild video understanding.

    Purpose of the Study:

    • Introduce WildVideo, an open-world benchmark dataset to evaluate LMM hallucination in video-language interaction.
    • Comprehensively test perceptual, cognitive, and contextual comprehension hallucination.
    • Provide a robust evaluation for single-turn and multi-turn open-ended question-answering (QA) on diverse video data.

    Main Methods:

    • Developed WildVideo, an open-world benchmark with 1,318 videos from first-person and third-person perspectives.
    • Defined 9 distinct tasks covering multi-level perception, cognitive abilities (commonsense, world knowledge), and contextual comprehension (ellipsis, retrieval).
    • Created 13,704 single-turn QA pairs and 1,585 multi-turn dialogues (up to 5 turns).

    Main Results:

    • Evaluated 14 commonly-used LMMs on the WildVideo benchmark.
    • Identified significant hallucination issues across evaluated LMMs.
    • Demonstrated substantial gaps in current LMMs' video-language understanding capabilities.

    Conclusions:

    • WildVideo effectively reveals prevalent hallucination problems in LMMs.
    • The benchmark highlights the need for improved LMMs in handling complex video-language interactions.
    • Further research is required to enhance the robustness and accuracy of LMMs in real-world scenarios.