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A Gamified Cardiometabolic Health Curriculum Utilizing a Student Response System for Internal Medicine Residents
Ji-Cheng Jason Hsieh1, Zohaib Bagha1, Spencer Weintraub2
1Internal Medicine, Northwell Health, New Hyde Park, USA.
Gamification in medical education increased resident engagement but showed no significant difference in knowledge or confidence compared to traditional methods for managing cardiometabolic health conditions.
Area of Science:
- Medical Education
- Digital Health
- Cardiology
Background:
- Cardiovascular disease management guidelines evolve, necessitating continuous education for primary care physicians.
- Teaching clinical practice guidelines to residents is crucial for knowledge retention and patient care implementation.
- Gamification offers an engaging, active learning approach, but its effectiveness in teaching guideline-based care needs further evaluation.
Purpose of the Study:
- To evaluate a gamified cardiometabolic health curriculum using a student response system (SRS) for internal medicine residents.
- To assess the benefits of gamification in teaching guideline-based care compared to traditional methods.
Main Methods:
- A gamified curriculum using KAHOOT!® (an SRS) was developed for internal medicine residents, covering T2DM, hypertension, hyperlipidemia, MAFLD, and weight management.
- The gamified format was compared to a traditional slide-based format in a randomized assignment.
- Anonymous pre- and post-surveys assessed resident confidence and test performance using Likert scales.
Main Results:
- Both gamified and traditional formats similarly increased resident confidence in managing most cardiometabolic conditions.
- No significant difference was found in post-curricular changes in board-style question scores or confidence ratings between the two formats.
- A significantly higher proportion of residents found the gamified format engaging (90.9%) compared to the traditional format (14.2%).
Conclusions:
- Gamified learning is comparable to traditional methods in enhancing resident confidence and knowledge of cardiometabolic guidelines.
- Gamification appears to increase learner engagement, though its impact on long-term retention and participation requires further study.
- Initial data suggest the efficacy of virtual gamified curricula for teaching clinical practice guidelines, despite limitations from a low response rate.
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