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Published on: October 6, 2016
Virtual reality-enhanced exergames for weight control: a systematic review and meta-analysis of randomized controlled
Hsin-Yen Yen1,2, Huei-Ling Chiu3,4, Hao-Yun Huang5
1School of Gerontology and Long-Term Care, College of Nursing, Taipei Medical University, Taipei, Taiwan.
Background:
Obesity is an important public health issue. Virtual reality provides an opportunity to increase benefits of traditional exercise programs with more immersive, interactive, and enjoyable experiences for weight control.
Objectives:
This study aimed to explore the efficacy of virtual reality-enhanced exergames for obesity-related outcomes, including body weight, body mass index, body fat, and waist circumference.
Methods:
Six electronic databases, including PubMed, Embase, Scopus, Web of Science, Medline, and CINAHL Plus, were searched for randomized controlled trials. A systematic review and meta-analysis were conducted using a random-effects model. In total, 12 qualified studies were selected for both qualitative and quantitative syntheses.
Results:
Virtual reality-enhanced exergames exerted small significant effects on improving body weight, body mass index, and body fat percentage. Low heterogeneity and no significant publication bias were found among the studies.
Conclusions:
Creating an immersive virtual world is an interesting and effective strategy for users to engage in physical activity. Virtual reality-enhanced exergames are recommended for weight control and obesity prevention across populations.
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