Related Experiment Video
Updated: Jan 18, 2026

Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation
Published on: March 1, 2017
When Action Speaks Louder than Words: Exploring Non-Verbal and Paraverbal Features in Dyadic Collaborative VR
Dennis Osei Tutu1,2, Sepideh Habibiabad1, Wim Van den Noortgate2
1imec-mict-UGent, Department of Communication Sciences, Ghent University, Miriam Makebaplein 1, 9000 Ghent, Belgium.
Virtual reality (VR) training can objectively assess soft skills by analyzing non-verbal and paraverbal behaviors during collaboration. Task design in VR influences communication patterns, enabling data-driven insights for skill development.
Area of Science:
- Human-Computer Interaction
- Cognitive Science
- Educational Technology
Background:
- Soft skills like communication and collaboration are crucial but challenging to train and assess objectively.
- Traditional methods, such as role-playing, suffer from subjective evaluations and time-intensive analysis.
- Virtual reality (VR) presents a scalable solution for immersive training and objective behavioral data capture.
Purpose of the Study:
- To investigate how different task designs within a virtual reality environment influence non-verbal and paraverbal behaviors during dyadic collaboration.
- To compare behavioral differences between a VR task with shared visual access and dynamic gesturing versus one requiring verbal coordination through separation and turn-taking.
- To explore the potential of VR for data-driven assessment of collaboration skills.
Main Methods:
- Participants engaged in two distinct collaborative puzzle tasks within a VR environment.
- Multimodal tracking data, including gaze, hand gestures, facial expressions, and speech, were collected.
- Clustering analysis was employed to differentiate behavioral profiles across the two task designs.
Main Results:
- A more constrained VR task (Task 2) led to increased visual focus on individual workspaces, reducing partner-directed attention.
- Gesture frequency was higher in tasks with shared visual access (Task 1).
- Speech duration and structure increased under enforced turn-taking conditions (Task 2), and joint attention improved with verbal descriptions.
Conclusions:
- Virtual reality task design significantly shapes non-verbal and paraverbal communication behaviors during collaboration.
- VR offers a powerful tool for eliciting specific soft skill-related behaviors, enabling objective, data-driven assessment.
- Findings support the development of scalable VR-based assessment frameworks for training, adaptive agents, and human-AI collaboration.
More Related Videos
Related Concept Videos
Non-Verbal Cues
Channels of Non-Verbal Communication
Social Foundations of Self IV: Self in Digital Communication
Therapeutic Communication
Verbal communication depends on language or a prescribed way of using words so that people can share information effectively. The critical aspects of verbal...
Nonconscious Mimicry
Facial Feedback Hypothesis

