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Updated: Jan 17, 2026

Methods for Presenting Real-world Objects Under Controlled Laboratory Conditions
Published on: June 21, 2019
Mapping an information design game into an all-pay auction
1University of Bern, Bern, Switzerland.
Abstract:
I formally establish the existence of a mapping between a class of information design games with multiple senders and a class of all-pay auctions. I fully characterize this mapping and show how to use it to find equilibria in the information design game. The mapping allows for a straightforward comparative statics analysis of equilibria in the latter class of games. I use it to study the effect of the tie-breaking rule on the distributions of posteriors and the receiver's payoff.
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