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Optimizing the uniformity and efficiency of AR waveguide displays with an open-source beam tracing method
Optics Express
|September 23, 2025
Summary
This study introduces a fast, open-source beam tracing framework to optimize augmented reality (AR) waveguide displays. The new model significantly improves optical efficiency and brightness uniformity, overcoming key performance limitations.
Area of Science:
- Optics
- Computer Science
- Display Technology
Background:
- Augmented reality (AR) displays face challenges with optical efficiency and brightness uniformity in waveguide systems.
- Existing simulation methods often lack the necessary accuracy or computational efficiency for effective waveguide optimization.
Purpose of the Study:
- To develop a physically accurate and computationally efficient simulation framework for optimizing waveguide-based AR displays.
- To address the trade-off between optical efficiency and brightness uniformity in AR systems.
Main Methods:
- Developed an open-source beam tracing model incorporating grating multi-interaction effects.
- Implemented beam reuse, parallel CPU processing, and data compression for accelerated simulations.
- Achieved a simulation speed over 100 times faster than traditional non-sequential ray tracing tools.
Main Results:
- The framework enables efficient optimization of optical efficiency and brightness uniformity.
- Demonstrated an average evaluation time of 0.417 seconds per simulation.
- The method significantly enhances the speed of iterative waveguide design and optimization.
Conclusions:
- The proposed beam tracing framework effectively overcomes major challenges in AR waveguide display design.
- This tool is highly valuable for iterative design and optimization, leading to improved AR display performance.
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