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Updated: Jan 16, 2026

Three-Dimensional Reconstruction of Orbital Fractures
Published on: May 16, 2025
Three-Dimensional Reconstruction of Fragment Shape and Motion in Impact Scenarios
Milad Davoudkhani1, Hans-Gerd Maas1
1Institute of Photogrammetry and Remote Sensing, TUD Dresden University of Technology, 01069 Dresden, Germany.
None:
Photogrammetry-based 3D reconstruction of the shape of fast-moving objects from image sequences presents a complex yet increasingly important challenge. The 3D reconstruction of a large number of fast-moving objects may, for instance, be of high importance in the study of dynamic phenomena such as impact experiments and explosions. In this context, analyzing the 3D shape, size, and motion trajectory of the resulting fragments provides valuable insights into the underlying physical processes, including energy dissipation and material failure. High-speed cameras are typically employed to capture the motion of the resulting fragments. The high cost, the complexity of synchronizing multiple units, and lab conditions often limit the number of high-speed cameras that can be practically deployed in experimental setups. In some cases, only a single high-speed camera will be available or can be used. Challenges such as overlapping fragments, shadows, and dust often complicate tracking and degrade reconstruction quality. These challenges highlight the need for advanced 3D reconstruction techniques capable of handling incomplete, noisy, and occluded data to enable accurate analysis under such extreme conditions. In this paper, we use a combination of photogrammetry, computer vision, and artificial intelligence techniques in order to improve feature detection of moving objects and to enable more robust trajectory and 3D shape reconstruction in complex, real-world scenarios. The focus of this paper is on achieving accurate 3D shape estimation and motion tracking of dynamic objects generated by impact loading using stereo- or monoscopic high-speed cameras. Depending on the object's rotational behavior and the number of available cameras, two methods are presented, both enabling the successful 3D reconstruction of fragment shapes and motion.
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