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A Semantic Talking Style Space for Speech-Driven Facial Animation.

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    We developed a novel latent talking style space for 3D facial animation, automatically separating speech style attributes without labels. This enables intuitive control over facial expressions in speech-driven animation.

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    Area of Science:

    • Computer Vision
    • Computer Graphics
    • Machine Learning

    Background:

    • Speech-driven 3D facial animation requires disentangling identity, speech content, and talking style.
    • Existing methods often require labeled data or lack intuitive control over facial styles.

    Purpose of the Study:

    • To introduce a latent talking style space with semantic meanings for speech-driven 3D facial animation.
    • To enable automatic separation and intuitive control of talking styles without manual labeling.

    Main Methods:

    • A self-supervision paradigm was used to learn a latent style space from 3D speech facial animations.
    • A two-stage approach involving two deep neural networks was proposed to disentangle identity, speech content, and talking style.
    • Training was performed on a novel dataset of 3D talking faces with diverse styles.

    Main Results:

    • The learned style space automatically separates high-level attributes like mouth shape and eyebrow movement.
    • Different channels of the latent style code correspond to distinct semantic meanings.
    • The style space allows for intuitive and flexible control of talking styles in 3D facial animation.

    Conclusions:

    • The proposed latent talking style space effectively disentangles semantic attributes of facial animation.
    • This approach offers a powerful tool for realistic and controllable speech-driven 3D facial animation.
    • The method advances the field by enabling style control without requiring explicit style labels.