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The Effect of Realism on Hand Redirection in Immersive Environments
IEEE Transactions on Visualization and Computer Graphics
|October 2, 2025
Summary
Haptic redirection in mixed reality (MR) is effective even when users see their real hands. Realism of surroundings and hand representation did not significantly impact redirection detection, supporting its use in MR applications.
Area of Science:
- Human-Computer Interaction
- Virtual Reality
- Mixed Reality
Background:
- Haptic redirection in virtual reality (VR) improves feedback versatility by reducing alignment needs.
- In mixed reality (MR), haptic redirection enables real-world interaction with virtual objects but complicates perception.
Purpose of the Study:
- Investigate how the realism of users' surroundings and hand representation affects haptic redirection detection in MR.
- Determine if familiarity with real surroundings or hand influences the detectability of redirection manipulations.
Main Methods:
- A user study (N=30) compared haptic redirection in VR versus MR.
- Participants viewed either a virtual environment or their real surroundings, with their hand shown as a 3D model or a 2D video sprite.
- A two-alternative forced choice (2AFC) design measured detection of varying redirection magnitudes.
Main Results:
- Participants showed no increased sensitivity to haptic redirection when their actual hand was rendered as a 2D video sprite compared to VR.
- The realism of the user's surroundings did not significantly alter the detectability of haptic redirection.
Conclusions:
- Haptic redirection is viable in mixed reality (MR) applications, even when users see their real hands.
- The findings support the integration of haptic redirection in MR systems without compromising user experience due to altered perception.

