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DEGS: Deformable Event-Based 3D Gaussian Splatting From RGB and Event Stream
IEEE Transactions on Visualization and Computer Graphics
|October 10, 2025
Summary
This study introduces a novel framework to reconstruct dynamic 3D Gaussian Splatting (3DGS) using both low-framerate RGB videos and event streams. By leveraging event motion priors, the method effectively guides optimization for dynamic 3DGS reconstruction.
Area of Science:
- Computer Vision
- 3D Reconstruction
- Robotics
Background:
- Reconstructing dynamic 3D scenes from low-framerate videos is difficult due to motion uncertainty.
- Event cameras offer high-speed, motion-blur-robust data but lack color information.
- Integrating RGB and event data for 3DGS is challenging due to modality discrepancies.
Purpose of the Study:
- To develop a novel framework for jointly optimizing dynamic 3D Gaussian Splatting (3DGS) from RGB videos and event streams.
- To utilize event motion priors to guide the optimization of deformation fields in dynamic 3DGS.
- To overcome the challenges of integrating disparate RGB and event data modalities.
Main Methods:
- Extracting motion priors from event streams using LoCM unsupervised fine-tuning for scene adaptation.
- Developing a geometry-aware data association method for event-Gaussian motion correspondence.
- Employing motion decomposition and inter-frame pseudo-labeling strategies.
Main Results:
- The proposed framework successfully reconstructs dynamic 3DGS by jointly optimizing RGB and event data.
- Event motion priors significantly improve the accuracy and robustness of dynamic 3DGS.
- The method outperforms existing image-only and event-based approaches on synthetic and real-world data.
Conclusions:
- Combining low-framerate RGB videos with event streams offers a robust solution for dynamic 3DGS.
- The novel framework effectively leverages event data to enhance 3DGS reconstruction, especially in dynamic scenes.
- This approach advances the state-of-the-art in dynamic 3D scene reconstruction.
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