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Published on: December 29, 2023
Effects of Virtual Reality Use on Children with Cerebral Palsy and Its Applications in Health: A Systematic Review
Angie Estefania Mesa-Burbano1, María Alejandra Fernández-Polo1, John Steven Hurtado-Sánchez2
1Physiotherapy Program, Faculty of Health Sciences, Fundación Universitaria María Cano, Medellín 050012, Colombia.
Insights
Virtual reality (VR) therapy significantly improves functionality, quality of life, and motivation in children with cerebral palsy (CP). This playful approach enhances motor skills and engagement compared to conventional physical therapy.
Area of Science:
- Pediatrics
- Rehabilitation Medicine
- Neuroscience
Background:
- Cerebral palsy (CP) presents significant challenges in motor function, quality of life, and motivation for affected children.
- Conventional physical therapy approaches may have limitations in engagement and long-term adherence for pediatric populations.
Purpose of the Study:
- To systematically evaluate the impact of virtual reality (VR) interventions on the functional abilities, quality of life, and motivation of children diagnosed with cerebral palsy (CP).
Main Methods:
- A systematic review was conducted, adhering to PROSPERO registration (CRD42022321170), utilizing keywords related to physical therapy and "Virtual Reality".
- Studies were screened rigorously by title, abstract, and full-text review. Methodological quality was assessed using the PEDro scale, and the GRADE system determined the certainty of evidence.
Main Results:
- The review of 10 studies indicated significant improvements in balance, gross motor function, and upper limb coordination.
- Further benefits were observed in daily functioning, gait, motivation, and spasticity reduction, with VR demonstrating enhanced motor abilities and engagement over conventional therapy.
- Primary outcomes showing the most favorable responses included gross motor function and balance, followed by motivation and adherence.
Conclusions:
- Virtual reality interventions led to clinically meaningful improvements in key outcome measures for children with CP.
- Despite variability in outcome reporting and measurement tools across studies, the evidence supports integrating VR into neurorehabilitation for pediatric CP.
- VR serves as a valuable, playful, and motivating tool that enhances rehabilitation outcomes in children with cerebral palsy.
Abstract:
Background/Objectives: This study evaluated the effects of virtual reality (VR) on functionality, quality of life, and motivation in children with cerebral palsy (CP). Methods: The systematic review was registered in PROSPERO (CRD42022321170) and conducted using the keywords physical therapy OR physiotherapy AND "Virtual Reality". Studies were screened based on title, abstract, and full-text review. The PEDro scale was used to assess methodological quality, and the GRADE system was applied to determine the level of certainty of the evidence. Results: A total of 10 studies showed improvements in balance, 6 in gross motor function, and 8 in upper limb coordination. Additional gains were found in daily functioning (6), gait (4), motivation (3), and spasticity (1-2). Overall, virtual reality enhanced motor abilities and engagement compared with conventional therapy, underscoring its value as a playful and motivating tool in rehabilitation. All outcome measures showed positive changes, particularly in functionality and quality of life. The primary outcomes with the most favorable responses to intervention were gross motor function and balance, followed by motivation and adherence. However, the generalities of the findings are limited due to variabilities in outcome reporting and measurement tools. Conclusions: The findings indicated clinical improvements in key outcome measures following VR interventions. Nonetheless, there were significant variabilities in the evaluation instruments used across studies. Despite this, the clinical evidence supported the integration of VR into neurorehabilitation processes for children with CP.

