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Workflow Analysis for CGH Generation with Speckle Reduction and Occlusion Culling Using GPU Acceleration
Francisco J Serón1, Alfonso Blesa2, Diego Sanz3
1Department of Computer Science, Universidad de Zaragoza, Escuela de Ingeniería y Arquitectura-EINA, 50008 Zaragoza, Spain.
Sensors (Basel, Switzerland)
|October 29, 2025
Summary
This study optimizes Computer-Generated Holography (CGH) using GPUs for speckle filtering and occlusion culling. Temporal multiplexing effectively addresses these issues without significantly increasing computational cost.
Area of Science:
- Computer Science
- Optics
- Computer Graphics
Background:
- GPUs are prevalent in Computer-Generated Holography (CGH) but lack standardized methods for specific challenges like speckle noise and occlusion.
- Temporal multiplexing is a technique with potential for CGH but requires further exploration for joint speckle and occlusion handling.
Purpose of the Study:
- To optimize CGH computation by novelly integrating GPU architecture for speckle filtering and occlusion culling.
- To present an algorithm that jointly solves speckle noise and occlusion problems in CGH.
- To evaluate the computational cost and effectiveness of temporal multiplexing for these tasks.
Main Methods:
- Developed an optimized algorithm for CGH computation leveraging GPU parallel processing.
- Implemented a temporal multiplexing technique for simultaneous speckle denoising and occlusion culling on point clouds.
- Evaluated two occlusion types and analyzed computational costs for color and occlusion CGH generation.
Main Results:
- The proposed algorithm successfully integrates speckle filtering and occlusion culling within the CGH workflow.
- Temporal multiplexing filtering showed minimal impact on overall computational cost under strict occlusion conditions.
- The research validates the feasibility of joint speckle and occlusion handling in CGH using GPUs.
Conclusions:
- Optimized CGH software architecture by considering GPU specifics for enhanced performance.
- Temporal multiplexing is an effective strategy for simultaneous speckle denoising and occlusion culling in CGH.
- Achieved high-quality visual experience in CGH reconstruction through GPU acceleration and optimized algorithms.
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