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Cue-Reactivity in Poker-Machine Gamblers: State Mindfulness and Cue-Reactive Urge to Gamble
1School of Psychology, University of New England, Armidale, NSW, 2351, Australia.
Abstract:
Poker-machines present a significant problem gambling risk in Australia, with adverse health, financial, and social outcomes. Previous research has demonstrated that gambling cues (e.g., poker-machine sounds) elicit an urge to gamble in poker-machine gamblers, with greater problem gambling severity predicting a stronger cue-reactive urge to gamble. However, the psychological mechanisms underlying this relationship remain largely unexplored. Consequently, the present study investigated whether cue-reactive state mindfulness mediates the relationship between problem gambling severity and cue-reactive urge to gamble. Seventy adults (67% male and 33% female) with an age range of 20 to 66 years (M = 41.1, SD = 10.8) participated in an online, repeated-measures experiment. Participants completed the Problem Gambling Severity Index, then subsequently, at three time points (baseline, post-neutral cue, and post-gambling cue), a visual analogue scale measuring the strength of the urge to gamble, and the State Mindfulness Scale. The urge to gamble significantly increased from neutral cue to gambling cue, after controlling for baseline urge. Cue-reactive state mindfulness did not mediate the relationship between problem gambling severity and cue-reactive urge to gamble. Contrary to predictions, state mindfulness increased following exposure to the gambling cue. The present findings contribute to the body of research supporting cue-reactivity in problem gamblers.
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