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HSMS-Based Event-Triggered Adaptive Dynamic Programming for Pursuit-Evasion Differential Games of Multiagent Systems
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This article investigates the distributed approximate optimal control problem for pursuit-evasion differential games (PEDGs) of multiagent systems (MASs). Initially, interactions between pursuer agents and the evader agents are formulated using a divide-and-conquer algebraic graph approach, where all agents desire to maintain cohesion with their teammates. Subsequently, a state event-triggered mechanism (ETM) is introduced to conserve communication resources. Meanwhile, a polymeric hierarchical sliding mode surface (HSMS) incorporating local neighbor errors is constructed such that the system response rate is improved. To enhance team coordination, a novel dynamic target allocation algorithm is designed to execute the rational allocation among pursuers. Furthermore, based on the adaptive dynamic programming (ADP) with a single-critic neural network (NN) architecture, the HSMS-based event-triggered optimal control policies are further designed via solving the coupling Hamilton-Jacobi-Bellman (HJB) equations. Finally, a simulation conducted in the representative two-pursuer-two-evader scenario is presented to validate the effectiveness of the proposed control scheme.
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