Related Experiment Video
Updated: Jan 10, 2026

Author Spotlight: Enhancing Upper Limb Rehabilitation in Stroke Patients Through Advanced Robotic and Neuromodulation Technologies
Published on: October 11, 2024
Beyond the joystick: deep learning games for hand movement recovery
Vrinda Acharya1, Hirakjyoti Roy2, Surekha Kamath2
1Manipal School of Commerce and Economics, Manipal Academy of Higher Education, Manipal, India.
Deep Learning (DL) enhances hand rehabilitation through gesture recognition. This AI-powered system uses gamified exercises for improved hand-eye coordination and cognitive function, offering an accessible and engaging recovery tool.
Area of Science:
- Computer Vision
- Rehabilitation Technology
- Artificial Intelligence
Background:
- Traditional hand rehabilitation can be repetitive and lack engagement.
- There is a need for accessible, low-cost, and interactive therapeutic tools.
- Gamification and AI offer potential to improve patient motivation and outcomes.
Purpose of the Study:
- To explore Deep Learning (DL) for real-time hand and gesture recognition in hand rehabilitation.
- To develop a gamified system for enhancing cognitive function and hand-eye coordination.
- To create an accessible and engaging platform for dexterity recovery.
Main Methods:
- Utilized pre-trained Convolutional Neural Network (CNN) models with Google's MediaPipe Library for hand recognition.
- Redeveloped classic arcade games (Pong, Tetris, Fruit Ninja) and a Virtual Keyboard into gesture-controlled rehabilitation tools.
- Implemented a web-based interface using Phaser.js, a scoring system, and evaluated usability with the System Usability Scale (SUS).
Main Results:
- Demonstrated consistent gesture recognition accuracy and stable game control with 15 participants.
- Achieved favorable user responses in usability evaluations, with SUS scores exceeding the industry benchmark.
- Indicated that participants found the system intuitive, engaging, and effective for rehabilitation.
Conclusions:
- Confirmed the feasibility of monocular camera-based computer vision for hand rehabilitation.
- The proposed system offers an accessible, interactive, and affordable alternative to existing tools.
- Gesture recognition integrated with gamified interfaces effectively supports dexterity recovery and user motivation, laying groundwork for future AI rehabilitation platforms.
More Related Videos
04:49Author Spotlight: Enhancing Post-Stroke Upper Limb Rehabilitation with Robotic Technologies for Improved Motor Recovery and Functional Outcomes
Published on: September 6, 2024
05:52Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
Published on: March 8, 2018