Game design as a STEM pedagogy.

Chloe A Fouilloux1, Jonathan S Compton1, Naing Naing1

  • 1Department of Pathobiological Sciences, University of Wisconsin, Madison, Wisconsin, USA.

Summary

Gamification in STEM education enhances student engagement and learning. Student-led game design, combining game-based learning and design-based learning, offers a flexible approach for effective STEM instruction.

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Design Example: Designing Water Slide01:18

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Steps in the Modeling Process01:14

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Purposive Learning01:22

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