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The Effects of Violent Video Game Characters' Race on Implicit and Explicit Racial Attitudes
Tailson Evangelista Mariano1, Victoria da Costa Perman1, Carlos Eduardo Pimentel2
1Catholic University of Pernambuco, Recife, Brazil.
Summary
Violent video games featuring Black characters increased anti-Black bias in White players. However, Black players showed reduced explicit racism after viewing violent Black characters, indicating complex effects of racial identity on media influence.
Area of Science:
- Psychology
- Media Studies
- Sociology
Background:
- Racialized representations in media, particularly violent video games, can shape audience attitudes.
- Understanding the interplay between media content, player identity, and racial bias is crucial.
Purpose of the Study:
- To examine how racialized characters in violent video games affect implicit and explicit racial attitudes.
- To investigate if player's racial identity moderates these effects.
Main Methods:
- 140 participants were randomly assigned to view violent gameplay with either a Black or White character.
- Implicit attitudes were measured using the Implicit Association Test (IAT).
- Explicit attitudes were assessed via a biological racism scale.
Main Results:
- Exposure to a Black character in violent gameplay led to stronger pro-White/anti-Black implicit biases among White participants.
- Black participants showed reduced explicit racism after viewing the violent Black character.
- Moderation analysis indicated racial identity significantly influenced attitude changes.
Conclusions:
- Racialized portrayals in violent video games have differential impacts based on player race.
- Findings suggest ingroup identification and stereotype activation effects vary by viewer identity.
- Highlights the need for diverse character representation in interactive media to mitigate racial bias.
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