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Generating Distance-Aware Human-to-Human Interaction Motions From Text Guidance.

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    This study introduces InterDist, a novel model for generating realistic multi-person animations from text. It uniquely accounts for spatial distances between characters, improving animation plausibility and semantic accuracy.

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    Area of Science:

    • Computer Vision
    • Artificial Intelligence
    • Animation

    Background:

    • Text-driven 3D human motion synthesis is advancing, but generating realistic multi-person interactions remains difficult.
    • Current methods often neglect crucial physical constraints like explicit spatial distances between interacting body parts.

    Purpose of the Study:

    • To develop a novel system for generating realistic, text-controlled multi-person 3D animations.
    • To address the limitations of existing models in capturing plausible inter-character spatial dynamics.

    Main Methods:

    • Proposes InterDist, a masked generative Transformer model operating in a discrete state space.
    • Decomposes two-person motion into independent single-person motions and a separate interaction distance sequence.
    • Utilizes a VQ-VAE for encoding and a bidirectional masked generative Transformer for modeling, conditioned on text, with a cross-modal interaction module.

    Main Results:

    • The InterDist model successfully generates motions that are semantically aligned with text prompts.
    • Ensures the preservation of plausible inter-character spatial distances during animation.
    • Sets a new benchmark for text-driven multi-person interaction generation.

    Conclusions:

    • InterDist offers a significant advancement in text-driven multi-person motion generation by explicitly modeling spatial interactions.
    • The approach enhances both the semantic accuracy and physical plausibility of generated animations.
    • This method paves the way for more realistic character interactions in virtual environments.