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Updated: Jan 20, 2026
Photometric Protein Determination: Bradford Assay
Published on: April 30, 2023
The development of a low-cost photometric-stereo-based material scanner
Lunan Wu1, Federico Morosi1, Giandomenico Caruso1
1Department of Mechanical Engineering, Politecnico di Milano, Via La Masa 1, 20156 Milan, MI, Italy.
This study introduces an affordable, open-source material scanning system using photometric stereo for digital prototyping and spatial augmented reality (SAR). The system efficiently captures texture maps, providing a low-cost solution for material digitization.
Area of Science:
- Computer Graphics
- Digital Imaging
- Material Science
Background:
- Accurate texture map capture is crucial for digital prototyping and spatial augmented reality (SAR).
- Existing methods can be costly and complex, posing challenges for accessibility.
- Photometric stereo offers a potential solution for efficient material digitization.
Purpose of the Study:
- To present an open-source, affordable, and user-friendly material scanning system.
- To enable efficient capture of albedo and normal maps for physically based rendering (PBR).
- To evaluate the system's performance against professional digitization methods.
Main Methods:
- Developed an affordable system using a consumer-grade camera, MR16 LED lighting, and Arduino automation.
- Implemented a hybrid calibration workflow for accurate color reproduction.
- Utilized a streamlined Substance 3D Designer pipeline for texture map generation.
- Employed CIEDE2000 (ΔE00) for albedo map accuracy and visual/directional analysis for normal maps.
Main Results:
- The system captures material data up to A4 size within 15 seconds.
- Generated albedo and normal maps are compatible with physically based rendering (PBR).
- Qualitative comparisons with professional references show perceptually consistent textures.
- Color accuracy assessed using CIEDE2000 (ΔE00) demonstrates reliable performance.
Conclusions:
- The proposed system offers a low-cost, customizable solution for material digitization.
- It provides perceptually consistent textures suitable for real-time rendering applications.
- The open-source nature promotes accessibility and further development in digital prototyping and SAR.
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