Virtual Reality Headset Use During Venipuncture in Children: Impact on Fear and Pain Levels

Atilla Güray1, Ayse Senay Sasihuseyinoglu2

  • 1Department of Child Health and Diseases, Doruk Hospital, Bursa, Türkiye.

Insights

Virtual reality (VR) headsets significantly reduced children's fear and pain during venipuncture. This technology offers a promising approach to improve pediatric medical procedure experiences.

Area of Science:

  • Pediatric medicine
  • Medical technology
  • Pain management

Background:

  • Venipuncture is a common medical procedure causing fear and pain in children.
  • Effective strategies are needed to mitigate pediatric procedural anxiety and discomfort.

Purpose of the Study:

  • To evaluate the efficacy of virtual reality (VR) headsets in reducing fear and pain during pediatric venipuncture.
  • To compare fear and pain levels in children using VR versus a control group.

Main Methods:

  • A controlled experimental study involving 70 children aged 5-12 years, divided into VR and control groups.
  • Fear assessed using the Children's Fear Scale (CFS); pain assessed using the Wong-Baker FACES Pain Rating Scale.
  • Data collected from children, parents, and observers pre- and post-venipuncture.

Main Results:

  • The VR group showed a statistically significant reduction in fear scores compared to the control group (P < .001).
  • Children in the VR group reported significantly lower pain scores than the control group (P < .001).
  • Parents and observers also noted significantly lower pain in the VR group.

Conclusions:

  • Virtual reality headsets are effective in reducing both fear and pain associated with venipuncture in children.
  • Implementing VR technology in clinical practice can enhance the patient experience during pediatric medical procedures.
Abstract

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