Related Experiment Video
Updated: Feb 4, 2026

Author Spotlight: Innovations in iTUG Test for Enhanced Risk Assessment and Cognitive Insights
Published on: October 25, 2024
UX-MEDSCAPE: Exploring the satisfaction of medical students with an escape game on the risk of falling
Calliste Poichotte1, Enzo Poisson1, Cédric Annweiler2
1UNIV ANGERS, UPRES EA 4638, University of Angers, Angers, France.
Abstract:
Escape games are attracting growing interest in the educational field. Few studies have been carried out with medical students, and none on undergraduate students about falls. Assess the user experience of 3rd and 4th year medical students participating in an escape game. A qualitative, monocentric, descriptive study was carried out. User experience was assessed using the meCUE scale, participant investment using the ICAPD and escape game satisfaction using a Likert scale. Seventeen students were included, 15 of them in the 3rd year of medicine. Fifteen of the participants were active, constructive or interactive during the escape game. Participants' satisfaction with the puzzles has a minimum score of 7 out of 10 for each of them. No similar study has yet been carried out in medical students. This study highlights the need to develop new pedagogical approaches in the field of falls, which are popular with students.
Related Concept Videos
Free-falling Bodies: Example
The...
Escape Velocity
To calculate the escape velocity, it is assumed that no energy is lost to any frictional forces. In practice, a satellite...
Free-falling Bodies: Introduction
Student t Distribution
The Student t distribution was developed by William S. Goset (1876–1937) of the...
Escape Velocities of Gases
Microsoft Excel: Student's t-Test
To conduct a t-test in Excel, use the T.TEST function or the "Data...

