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Updated: Feb 22, 2026

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A Familiarization Protocol Facilitates the Participation of Children with ASD in Electrophysiological Research
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Enhancing social collaboration in autistic pre-teens through Minecraft™
Abirami Thirumanickam1,2, Stacie Attrill1, Niki Welz3
1School of Allied Health Science and Practice, University of Adelaide, SA, Australia.
International Journal of Speech-Language Pathology
|February 21, 2026
Summary
Minecraft can help autistic children develop social skills. Co-design with families is vital for future research on game-based interventions for autism.
Area of Science:
- Child Psychology
- Game-Based Learning
- Autism Spectrum Disorder Research
Background:
- Social skills development is crucial for autistic children.
- Game-based interventions offer novel approaches to support autistic children.
- Inclusive research principles emphasize co-design with lived experience.
Purpose of the Study:
- To explore Minecraft as a game-based program for social skills and collaboration in autistic children aged 10-12.
- To investigate intervention effects across different intensities (high vs. low) and modalities (in-person vs. online).
Main Methods:
- Pilot study with 11 autistic children (10-12 years old) in groups of 2-3.
- Mixed-method design incorporating co-design with consumers.
- Exploration of high/low intensity and in-person/online intervention modalities.
Main Results:
- Non-significant social skills improvements observed in both low- and high-intensity groups.
- Highest perceived gains in low-intensity online and high-intensity in-person groups.
- Mixed parent/child reports on social competence; limited online friendships; no in-person friendships.
Conclusions:
- Co-design with families and individuals with lived experience is valuable and should be central to future research.
- Qualitative findings highlight relational, structural, and contextual dimensions of engagement.
- The study demonstrates potential, despite limitations, for game-based interventions in autism.
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