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Gamifying Movement: A Comprehensive Survey of Physical Activity Interventions
1Future Human Innovation Ltd.
Studies in Health Technology and Informatics
|February 23, 2026
Summary
Gamification in physical activity (PA) interventions shows a moderate focus on engagement, adherence, and motivation. The EAM Score Algorithm reveals a need for more balanced approaches in apps to improve user behavior and long-term engagement.
Area of Science:
- Health Behavior
- Human-Computer Interaction
- Behavioral Science
Background:
- Gamification integrates game elements into interventions to boost physical activity (PA) engagement.
- Existing research systematically analyzes gamified PA interventions, focusing on specific gamification elements and motivational techniques.
- A gap exists between academic research trends and real-world applications in gamified PA.
Purpose of the Study:
- To systematically analyze gamification elements and motivational techniques in PA interventions.
- To introduce and validate the EAM Score Algorithm for quantifying the impact of these elements on engagement, adherence, and motivation.
- To assess the alignment between research trends and practical application in 20 PA apps.
Main Methods:
- Systematic literature review across six academic databases.
- Development and application of the EAM Score Algorithm to quantify gamification elements and motivational techniques.
- Analysis of 20 physical activity applications to compare with literature findings.
Main Results:
- Engagement techniques (48.3%) are most prevalent in literature, followed by adherence (24.5%).
- Behavioral Change Techniques (BCTs) are the most frequent motivational strategies (52%).
- Health4Life demonstrates a balanced approach; PuzzleWalk needs stronger adherence strategies; OnTheMove! requires enhanced motivational components.
Conclusions:
- Gamified PA interventions show a moderate overall EAM Score, indicating room for improvement in balancing engagement, adherence, and motivation.
- The EAM Score Algorithm provides a framework for evaluating and optimizing gamified PA interventions.
- Real-world app analysis highlights specific areas for enhancement to improve user engagement and adherence.

