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Acceleration or velocity? Exploring minimally disruptive visual motion cues for reducing motion sickness in passenger
Zhanyan Qiu1, Mark McGill1, Katharina Margareta Theresa Pöhlmann1
1Glasgow Interactive Systems Section, School of Computing Science, University of Glasgow, Glasgow, G12 8QQ, United Kingdom.
Applied Ergonomics
|March 23, 2026
Summary
Acceleration-based visual cues effectively reduce motion sickness and distraction for passengers, offering a promising alternative to traditional methods. This approach allows users to focus on tasks while mitigating sensory conflicts during travel.
Area of Science:
- Human-Computer Interaction
- Transportation Psychology
- Neuroscience
Background:
- Motion sickness arises from sensory conflict between visual and physical motion.
- Virtual reality (VR) use in moving vehicles exacerbates motion sickness.
- Current matched motion cues can reduce sickness but may distract users from tasks.
Purpose of the Study:
- To investigate acceleration-based visual mitigations as an alternative to matched motion cues.
- To assess the distraction potential and optimal speed of acceleration-based cues.
- To compare the efficacy of acceleration-based cues against matched motion cues in reducing motion sickness.
Main Methods:
- An on-the-road study was conducted with passengers.
- Acceleration-based visual cues were implemented and evaluated.
- Motion sickness symptoms and user distraction were measured.
Main Results:
- Acceleration-based cues were as effective as matched motion cues in reducing motion sickness.
- These cues provided a significant benefit of low distraction.
- Users could concentrate on non-driving tasks with minimal interruption.
Conclusions:
- Acceleration-based visual mitigations are a viable and effective strategy for motion sickness.
- This approach offers a dual benefit of sickness reduction and low user distraction.
- Future designs for motion sickness mitigation should consider acceleration-based cues.

