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Help on Demand, a Self-Directed Mobile App Intervention for Gambling Problems: Development and Usability Study
Brad W Brazeau1, John A Cunningham2,3,4, David C Hodgins1
1Department of Psychology, University of Calgary, 2500 University Dr NW, Calgary, AB, T2N1N4, Canada, 1 403-210-9500.
JMIR Formative Research
|March 24, 2026
Summary
A new mobile app for gambling problems shows promise for self-directed intervention, demonstrating feasibility and acceptability in initial testing. Further personalization is needed to enhance engagement with digital mental health tools.
Area of Science:
- Digital mental health
- Behavioral science
- Mobile health interventions
Background:
- Self-directed interventions for gambling problems are limited in availability and engagement.
- Mobile applications offer a potential solution to enhance accessibility and user engagement for these interventions.
Purpose of the Study:
- To develop a self-directed mobile app intervention for gambling problems.
- To conduct initial feasibility and acceptability testing of the app with Canadian adults experiencing gambling problems.
Main Methods:
- The app intervention was based on established self-directed workbook content.
- Features included daily gambling diaries, tailored activities, and psychoeducation.
- Feasibility and acceptability were assessed through surveys, focus groups, and app usage data over two weeks.
Main Results:
- The app demonstrated feasibility with short activity completion times and moderate daily diary completion rates.
- Users reported favorable reviews regarding credibility, ease of use, and potential impact.
- Feedback on specific features like daily diaries was variable, indicating a need for personalization.
Conclusions:
- The mobile app intervention met feasibility and acceptability thresholds.
- Results will guide improvements for future effectiveness testing.
- User feedback highlights the need for greater personalization in digital mental health interventions for gambling problems.
Keywords:
addictive behaviorecological momentary interventiongamblingjust-in-time adaptive interventionmobile appself-directed treatmentself-helptelemedicine
