Critical skills: qualitative content analysis of medical residents in social skills training with RPGs
Related Experiment Video
Updated: Apr 7, 2026

Setting Up a Stroke Team Algorithm and Conducting Simulation-based Training in the Emergency Department - A Practical Guide
Published on: January 15, 2017
Victor Henrique Oyamada Otani1,2, Rafael Condoretti Novaes1, Julia Pedron1
1Mental Health Department, Santa Casa de São Paulo School of Medical Sciences, São Paulo, Brazil.
Abstract:
The present study aimed to assess the viability of Social Skills Training through RPGs during the SARS-CoV-2 pandemic, employing qualitative discourse analysis of residents. Focus groups were conducted with a convenience sample of psychiatry residents who volunteered to participate in the RPG-based training. Eleven residents took part in video conference focus groups, with one researcher acting as a non-participant observer. Over a period of 4 months, residents engaged in weekly 3-h sessions structured around five fundamental steps: rapport building, task discussions, goal setting, gaming, and feedback. Results indicate positive impacts on group dynamics, communication skills, cooperation, assertiveness, empathy, mental health, and quality of life. However, given the exploratory nature of this study, further research incorporating pre- and post-intervention assessments is warranted to thoroughly evaluate the intervention's effectiveness.
Related Concept Videos
Modeling in Therapy
Participant Modeling
Participant modeling involves therapists demonstrating calm and effective behaviors in...
Social Foundations of Self I: Play and Game
Social Scripts
The Stanford Prison Experiment
SBAR II: Application of SBAR
SBAR Report from a Nurse to a Health Care Provider
S: "Hello, Dr. Smith. This is Jane, RN, from the Med Surg unit. I am calling to tell you about Ms. White in Room 210, who is experiencing increased pain and redness at her incision site. Her recent...
Robbers Cave

