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Tag-Along Virtual Windows Increase Perceived Resistance and Task Load in Augmented Reality.

Motoki Kagami, Yuta Kataoka, Yutaro Hirao

    IEEE Transactions on Visualization and Computer Graphics
    |April 6, 2026
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    Summary
    This summary is machine-generated.

    This study explored perceived resistance in augmented reality (AR) head-following windows. Findings show follow-up delay and UI type significantly impact perceived resistance and task load.

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    Area of Science:

    • Human-Computer Interaction
    • Virtual Reality
    • Augmented Reality

    Background:

    • Augmented Reality (AR) enhances accessibility by anchoring virtual elements.
    • Head-following windows are common in AR, maintaining virtual displays in the user's field of view.
    • Previous research focused on user experience and efficiency, not perceived resistance.

    Purpose of the Study:

    • To investigate the perceived resistance of head-following virtual windows in AR.
    • To understand how Follow-Up Delay, Window Size, and UI Type affect perceived resistance.
    • To extend pseudo-haptics research into head-based AR interactions.

    Main Methods:

    • A within-subject experiment was conducted with 24 participants.
    • Independent variables included Follow-Up Delay, Window Size, and UI Type.
    • Dependent measures were subjective resistance ratings, NASA-TLX scores, and gaze-head angular offset.

    Main Results:

    • A specific Follow-Up Delay and the Tag-Along UI type significantly increased perceived resistance and task load.
    • Window Size did not significantly affect resistance ratings independently.
    • An interaction effect was found between Window Size and UI Type on resistance.

    Conclusions:

    • Perceived resistance is a significant factor in head-following AR window design.
    • Follow-Up Delay and UI Type are key design parameters influencing perceived resistance.
    • Findings offer design implications for creating more intuitive and comfortable head-following windows in AR.