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Surface Reconstruction From Point Clouds via Image-Free Point-to-Gaussian Inference
IEEE Transactions on Visualization and Computer Graphics
|April 7, 2026
Summary
This study introduces a novel point cloud reconstruction method using Gaussian splats for high-quality, colored 3D mesh generation without images. The approach achieves superior surface reconstruction metrics efficiently.
Area of Science:
- Computer Vision
- Computer Graphics
- 3D Reconstruction
Background:
- Surface reconstruction from point clouds traditionally prioritizes geometric accuracy over texture.
- Existing methods often fail to produce textured meshes when only 3D point data is available.
Purpose of the Study:
- To develop a novel method for high-quality, colored surface reconstruction from point clouds without using images.
- To introduce a new perspective by representing points as Gaussian splats for enhanced reconstruction.
Main Methods:
- A universal Point-to-Gaussian model is trained to infer Gaussian splat attributes from point cloud data.
- Free-form Gaussian rendering is utilized for obtaining colored surfaces.
- Truncated Signed Distance Function (TSDF) fusion is employed with virtually rendered images and depth maps.
Main Results:
- The proposed method successfully recovers object appearance and adheres closely to the input shape.
- High-quality, colored meshes are generated, surpassing state-of-the-art methods in reconstruction metrics.
- The approach demonstrates efficiency and simplicity in the reconstruction process.
Conclusions:
- This novel Gaussian splat-based approach offers a significant advancement in point cloud surface reconstruction.
- The method effectively generates textured and geometrically accurate 3D meshes from point clouds.
- It provides a robust and efficient solution for creating detailed 3D models.
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